We played with Cellular Automata in Grasshopper lately.
A Cellular automaton is a system of networked cells(for ex. a regular grid of cells) that interact with each other. Each cell has a state( for ex. “Dead” or “Alive”)
Each cell evolves over time – it could die or survive to the next generation depending on its neighbors. In result of these local interactions, multiple patterns emerge on a global level.
We implemented one of the most famous CA: “The Game of Life” in Grasshopper, have a look at the video:
Each of the cells is projected on a surface parameter. A Timer component drives the evolution of the system.
music by “The Slackers”