Boids moving

We plan to post several studies of a social behavior. We are using multi-agent systems to create the simulation. It is composed of agents which interact with each other. In result of their local interactions, a complex behavior emerges in the whole system. Usually that’s how natural systems are organized.

Every rectangle in this interactive demo represents an agent. It follows a simple rule that steers it, so that it wanders around.

To create the study, we’ve used:

[You need to be using an Java-enabled browser to see this demo.]

Implementation notes:

We created our own Java implementation of steering behaviors. We’ve rendered the phys2D world directly to the Graphics context of the Processing applet.

You could have a look at the javadoc here.

4 thoughts on “Multi-Agent System Study. Wander Steering Behavior. Processing + Phys2D.

  1. Pingback: Мулти-агентни системи в архитектурата | MORPHOCODE / BLOG

  2. Amy says:

    Hi, I was wondering if the Processing source code for this project is available? I would like to use these agents as inspiration for a class project.

  3. bryn says:

    hi, i am also quite interested in your code and want to use it in my class project, when could the code be uploaded? 🙂

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