The definition demonstrates how to create a 3D structure using the memory of a 2D Game of Life Cellular Automata.
This is the most famous cellular automata ever invented. Learn how to create it with RABBIT.
The definitions demonstrate how to create Excitable Media Cellular Automata using RABBIT.
The definition demonstrates how to create 1D Elementary Cellular Automata using RABBIT.
The definitions demonstrate how to create 3D Branching Structures using RABBIT.
The definitions show how to create 2D Branching Structures using RABBIT.
Creating a Dragon Curve using L-Systems
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RABBIT is a plug-in for McNeel’s Grasshopper that simulates biological and physical processes.